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If they do catch you always remember that you can board a ship of your own that has been turned into a drifting hulk. Keep an eye out for any boarding ships from them and send fighters to intercept them otherwise send in the bombers and take out the big ones. After they boost you can drop the plasma bomb right in front of them and they have no way to dodge it. Focus hiveships when you have a good distance between you and them, focus on destroying the brain as their ranged weapons are pretty useless (especially if you are keeping your distance). Once you have vision you can begin to lay on the hurt.
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If you play as Chaos you will always need lots of vision so don't skimp on bringing the right tools. This should give you coverage of more or less the entire map if there is a big dark zone then do not hesitate to send some fighters out of one of your launch bays to scout an area. Shoot the augur probe up the middle, or towards the first point that they start capping. Have them move forward and cap anything in their path. General play is to start each escort on the wings and set them to run silent. I brought the plasma bomb and augur probe. I forget the exact composition of my fleet, but it had 3 bigger ships with launch bays, 1 lighter ship for screening/capping, and 2 escorts for scouting. I played 2 games as Chaos vs Tyranids yesterday, won them both. I have not played much with other factions so cannot help there. If they do not then wait until their shields are down and then send bombers or assault boats. Keep fighters patrolling around your ships constantly if the enemy has launchers of their own. Make sure that the gauge is never empty or you are dead. Once you are low with combustion gauge switch to reload stance. Use lock on stance to start with, then burn away once your escort spots the fleet. Use zzap guns and escorts to scout.Īs chaos, run run run. Drop stasis bombs and plasma bombs.Īs orks, focus on the main ship. Once you fire turn around quickly and burn away so you can a 2nd or 3rd. Use an escort to scout, focus on the hive ship (fire 1 shot to make it use up its movement ability then fire the rest). If they are coming straight at you then throw every ability you have to inflict as much damage and hope that it is enough.Īs astartes boarding torpedoes against the main hive ship and then hope i can inflict enough morale damage on the rest of the fleetĪs IN or Adeptus, Novas, novas and novas. Once they split up kill the isolated ship, rinse and repeat. Run around capping if you have a mobile fleet to force them to come to you for an engagement or split up. Tyranids have 2 main weaknesses: speed and heavy morale once the flagship goes down. Tyranids are most definitely OP, they currently take up about half of the top ranked spots in 1v1.